I was happy that the internet wasn’t as aggressive when Fable came out, there weren’t the constant videos or images or weekly updates or if they were there they most definitely passed me by. It was good in a way as that means less hype was build up. I’ve tried my hardest to ignore most Fable 2 stuff; I’ve not watched any videos of it [bar the trailer from a week ago which contained no ingame footage], ignored most screenshots, only read maybe 10% of the interviews, previews, etc.
I loved Fable, it was a great, albeit short game, but I enjoyed every minute of it. There are several good memories I have to it, for example finally figuring out how to open the demon door next to the old Lady’s cottage and just watching the character progression and watching the characters entire life. Made a nice change to all the ‘memory loss’ stories from other games. The thing I liked about it most , however, was it’s quaintness. The little villages, the music, the fact it wasn’t huge like Morrowind.
All that being said, if anything, the trailer made me realise that I’m not all that disappointed that I won’t get to play it for a while. Sure, the trailer had the whole tempting ‘good vs evil’, ‘this is how different you can look’, ‘ooh, a dog’ stuff going on, but it just doesn’t have the same feel. In fact, there are two scenes in the trailer that I didn’t like, the mineshaft and the monster/shotgun thing. Two very minor things, but they somehow bug me.
I suppose I dislike evolution and change which is the real reason and the too high expectations, but maybe it’s moved on to far from what I enjoyed?
Of course, this post is pretty much entirely pointless as I know I’ll buy and play this game at some point even if it’s only to wear the chicken suit I got last week: