Just like my previous post I’ve again reached the point where my Firefox is slowing down due to the high number of open tabs with things I’ve been meaning to blog about in ages! Most of these are gaming related this time.
In no particular order:
iPhone Sleep Cycle: my nights with a strange bedfellow [Guardian]: Sounds like a great iPhone application. That and some games make me really want an iPhone. Damnit!
Cutting to the choice [EDGE]: Great post about multiple choice in gaming.
New Xbox Live Indie Game explores Office Politics [Joystiq]: This post pointed out Indie games to me and I’ve played many great ones since. Office politics is simply brilliant. Tumblr post one and two.
The player: cheat codes [Guardian]: A post that’s proved controversial in the comments. Personally I think it’s up to everyone whether they want to use cheats or walkthroughs. I’ve only ever used cheats a handful of times, but regularly rely on walkthroughs or internet searches.
Oblivion: RolePlaying [UESP.net]: Found in the comments from the previous Guardian post. I’ve used uesp.net myself plenty of times and I’ve posted about Oblivion a lot. This is taking the game to a whole new level though!
Eat three meals a day at the appropriate times (or less if you are poor). Breakfast should consist of grains, rice, bread or fruit. Lunch can be more bread, fruit, and vegetables. Save the meat and potatoes for dinner, along with your character’s preferred alcoholic beverage.
A post from the producer of Splinter Cell Conviction regarding the lack of a multiplayer versus mode [Ubisoft forums]: I am really disappointed with that. Whilst I’ve always liked the single player of Splinter Cell games, like SCDA, it’s the multiplayer that’s always shone through. Yes, a co op mode is great, but is that going to keep me playing for months or even years after it’s release? SCDA was released in 2006 and it still has a fairly active community and I’ve played it almost daily since last November due to it being different. Very unhappy about their decision and it’s made me reconsider if I really want the game day one.
Assassins Creed 2 glitch [GameSpot forums]: As much as I liked Assassins Creed 2, this nearly turned me off the game minutes after it started. Thankfully that was the only major glitch I encountered and was fixed with a simple reboot.
I was never quite sure how to feel about her — and I mean that in the best way possible. She’s extremely useful in combat, but she’s also the most unrepentantly amoral character in the entire game. Her sarcasm and occasional (and very, very brief) moments of goodness makes her strangely likable, yet I never, for a second, trusted her.
I don’t know how it’ll work, or what I’ll do with it when it comes. But I do know one thing: I’m in love with the next king of Ferelden, and before this is over, he’s going to make me his Queen. Or he’s never getting his armour back.
Space Cow and Shifty Looking Cow [Mass Effect wiki]: Came across the space cows randomly during one of the sidemissions and googled it just to find out what they are. Made it my mission to find the shifty looking one and was successful after over thirty minutes! Time well spent? I don’t know.. However, I absolutely love this description from one of the designers on the official Mass Effect forums:
I love the history of the Shifty Cow easter egg. When the character artists designed the space cow with two extra arms, Preston, our lead designer, was a little creeped out. His comment was “You can’t trust any animal that can milk itself.” Those extra little hands look so… grabby. So Preston came up with the idea of Shifty Cow. Turn your back on him, and those creepy little hands are going to go to work. Kiss those credits goodbye.
Progress made, now down to only 14 tabs! Back to Mass Effect I go!