Thanks to @Gamezine!

A while back, on a Friday afternoon, @Gamezine [site] held a Twitter competition which also included this question to win FUEL PC:

How many square miles is FUEL’s game world? #

I didn’t know the answer, but luckily Wikipedia’s article on the game pointed me towards this Kotaku post:

“Largest playable area in a console game: The largest playable environment in a console game is 5,560 square miles (14,400 km²), and is featured in FUEL (Codemasters, 2009). The area features rivers, deserts, forests and mountains and was demonstrated at the offices of Guinness World Records, London, UK, on 20 May 2009.”

And luckily no one else answered before me as I ended up winning it!

This is the fourth time I’ve won a game via Twitter. Over a year ago I won a code for ‘Rocketmen: Axis of Evil’ from @360Sync, in March I won F.E.A.R from @360Junkies and around that time got a code for Banjo-Tooie on XBLA from @trixie360.

Either way, I’d recommend you’re following @Gamezine and have a look at their site which has a very nice and easy to read layout.

Thanks again for the game, you guys rock!

This entry was posted in Community and Games, Competitions, Twitter. Bookmark the permalink.

5 Responses to Thanks to @Gamezine!

  1. Kiran says:

    Congrats Cat :) Amazing! Enjoy your loot!

    P/s: The orange wall piece is actually from India. It’s hand stitched with decorative and colorful threads and motif’s. I would put up the close-up on flickr soon. Thanks for the comment on my blog :)

  2. Cat says:

    It’s beautiful! It’s a shame all the ones I’ve ever seen were too expensive!

  3. Geek Wrestler says:

    Woah! Congrats Kitty! :)

  4. Pingback: 50000 tweets later.. and I’m still here! « carocat.co.uk

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